App for Aefenglom
Jul. 31st, 2019 07:13 pmPlayer Information
Name: Ket
Age: Well over 18
Contact:
flutterpony
Other Characters: none
Character Information
Name: Fionn Mac Cumhaill
Canon: Fate/Grand Order
Canon Point: Post Agartha
Age: Servants are typically summoned in the prime of their life, so Fionn is probably in his mid twenties physically. He has all the memories up until his death, but the game does mention that his mentality is probably closer to his younger self.
History: Here is the grand order version. But it's tough to separate servants from their legends, so check here for that.
Personality:
Fionn is complicated character, and like most Fate servants, can't really be properly separated from his legend. Oblique references are made to his stories in a lot of his dialogue, so those events have definitely shaped his personality. So I'm definitely going to reference those same events here alongside his actual appearances in Grand Order. Luckily, they don't really contradict each other. Anyway, I've boiled it down to a few main points.
Fionn is a hero.
Fionn is a disaster for a lot of reasons which we'll be getting to in a minute but it's important to remember that, first and foremost, he's a hero. At his core he's a good person who is genuinely invested in helping others, protecting the innocent, defeating evil, etc. Of course, like any good mythic hero, he's brash, courageous, and probably far too optimistic. He's also fairly charismatic. Despite the general reaction of ' ugh, Fionn' that is usually sparked by any prolonged interaction, his upbeat and friendly attitude still manages to draw people to him. He enjoys a good adventure and a good fight, especially if it's with a challenging opponent. Sure, he really wanted to prove his worth as a warrior and save the people who were menaced by Aillen every year, but how many chances do you get to fight an evil divine spirit one on one?
His many conquests also included a demonic boar, a horse from the underworld, and even the god Nuadha. And of course various invaders and monsters were repelled by Fionn and his knights over the course of his life. Interestingly though, he's entirely less self important than you might expect from someone with that kind of resume. In his interlude, Fionn is quick to assure Mash that the knights of Fianna would have accomplished those feats with or without him. They're the guardians of Erin, after all. And while he certainly does have a lot of pride, he has no issue with following or serving another, whether the high king of Ireland or the master who summoned him. In his own words, as long as he can 'work for the good of the innocent' he has no complaints.
Fionn takes things at his own pace.
Fionn is the sort of person who can be hard to keep up with. He's loud and overbearing, often being the center of attention without really trying. It takes a stunning lack of self awareness to casually inform people how gorgeous you are, but Fionn manages to do that regularly without a hint of irony or shame. And while usually agreeable and cooperative, he definitely has selective hearing when it comes to people disagreeing with him or pointing out obvious flaws in his logic. Not that anything he says is likely to involve logic, or even common sense. Honestly when Fionn isn't using the salmon's knowledge, he's kind of an airhead.
Also energetic and overconfident, Fionn makes decisions quickly and without much thought. Actually he doesn't put much thought into anything he does and tends to just trust his instincts. His interlude has him traveling to a remote location, and dragging his master and Mash into it, solely on the feeling that something was happening there. He also likes to tease people but his teasing frequently dips into the realm of insensitive. In most cases this is not malicious, he just doesn't think before he speaks. It doesn't help that he has trouble knowing when to stop making snarky comments and take things seriously.
Fionn is really bad with women.
It might not seem like this should deserve its own category, but his troubles involving women are really central to his character. He's basically famous for having 'bad luck with women.' If you ask him, he'll wax poetic about his own tragic beauty that has led to so many unfortunate circumstances. But a lot of it is really just his own fault. First, Fionn is actually an incorrigible flirt, who doesn't have anything resembling a mouth filter. If there's a pretty girl present, he's making a pass at her. Not a good one, mind you. His usual opener can be boiled down to 'you're beautiful, I'm beautiful, let's get married.' Anyone with an ounce of common sense could tell you that will basically never work. He's also usually not taken very seriously, and is pretty easily brushed off, which he's actually pretty good natured about.
Fionn was married several times in his life, and a lot of them ended poorly in one way or another. His first wife, Sadhbh, and the whole debacle with Grainne are easily the most significant. Sadhbh was taken from Fionn by an evil druid who turned her into a deer. He never found her, although he did eventually recover his son. This is significant for two reasons. First, this one wasn't his fault. He didn't make any bad choices or do anything to cause this. He was only away from home in the first place to defend the land from invaders. Which was kind of his job. Second, he spent seven years searching for her. For someone who acts as fickle and flirtatious as Fionn, the fact that he searched for Sadhbh for that long is a true testament to how much he loved her. He even earned himself a curse from a beautiful fairy he met during his search for basically ignoring her advances because he was so focused on finding his lost love.
Eventually he was forced to move on, but it doesn't really seem like he ever did. He was married several times after that, but the stories don't place much weight on any of those relationships. And, in Grand order, Fionn never references any of his other wives. Only his first wife and Grainne merit a mention. It's obvious that he never quite got over Sadhbh, and it's not much of a stretch to realize that he's still seeking to fill the void left by her loss. As I mentioned before, his usual flirtations jump to the subject of marriage very quickly. Yeah, that is a very misguided way to deal with loss and pain, but Fionn is also a master of self deception when it comes to his own emotions. But that's better addressed regarding Grainne, which is more relevant to my final point.
Loyalty is very important to Fionn.
If asked about dislikes in Grand Order, Fionn has this to say: 'I don't really hate anything... Oh, but betrayal is never good. A person must not betray the trust of another.' Loyalty is something he values highly and betrayal is the thing he hates the most. This also likely comes from his past. As a youth, he was passed around from one lord to the next after each one discovered his identity and decided they didn't want to deal with his father's enemies. How well he'd served them up to that point never mattered. And, near the end of his life, his rage when the high king betrayed the Fianna sparked an especially bloody war that was final nail in coffin for his knightly order. Fairly, he had good reason to be mad. The new king decided not only to refuse to give the already agreed upon tribute but to kill the man sent to collect it in cold blood.
But probably the most significant betrayal of his life, the one that still haunts him, was Diarmuid and Grainne running away together. The reason this one was so hurtful to him was not because he'd lost yet another wife, but rather because the person who took her away was a trusted friend. Diarmuid was first among his knights, one of his dearest friends and someone he would have trusted with his life. To have such a person suddenly betray his trust hurt more than he's willing to admit. And yeah, there were a lot of extenuating circumstances, but that doesn't make the breach of trust any less painful. Even after he ostensibly forgave the couple, those negative feelings of betrayal and resentment quietly festered despite his best efforts to pretend they didn't exist.
This is what culminated in allowing Diarmuid to die when he could have easily saved him, which added guilt and regret to the pile of negative emotions that are not to be acknowledged. Of course refusing to acknowledge something does not mean it isn't there, and these bottled emotions often bubble to the surface in the form of biting or sarcastic comments that border on being outright cruel. Generally aimed at Diarmuid and frequently mentioning Grainne because he clearly needs to reminded again how everything fell apart. And when called on it, Fionn inevitably plays it off as a joke. Because if he doesn't, he might have to deal with his emotions like an adult and we can't have that.
Abilities & Skills: Fionn is a very skilled fighter, has been trained in druidic magic, and is a capable tactician. He's also skilled in hunting and fishing. For... whatever that's worth. Servants are also just generally faster, stronger, and tougher than humans.
And it's a video game, so the characters receive stat spreads. Fun.
Here's Fionn's:
Strength: B+ Endurance: B Agility: A+
Mana: C Luck: C NP: B+
And they get these neat special powers based on their legends called noble phantasms. Fate verse has crazy names for everything so strap in.
Fintan Finegas: Biting the Thumb Swelling with Wisdom
Fionn is smarter when he sucks his thumb.
That is not a joke.
When Fionn was young he spent some time learning from a sage called Finegas (or Finn Eces or Finnegas depending on the source) who had been trying for years to catch the salmon of wisdom, a magic fish that would bestow all the world's knowledge to whoever ate it. He finally does, but then orders Fionn to cook it while he wanders off for no good reason. While he's cooking it, Fionn burns his thumb on the fish and immediately sticks it into his mouth. There is oil from the fish on his thumb, which means he gets the knowledge. Finegas returns to discover this, and decides that Fionn might as well just eat the whole thing. But because of the circumstances, Fionn can only access the salmon's knowledge while sucking his thumb.
Uisce Beatha: O' Life Scooped with These Hands
When Fionn scoops up water with both hands, the water will take in healing properties. Wounds will close, poison will be cleansed, etc. Assuming he doesn't let the water slip through his fingers. Two or three times in a row...
Mac an Luin: Undefeated Violet Flower
This is the spear he used to defeat the evil divine spirit Aillen, and in addition to negation mental status effects, it can channel the power of Nuadha. This manifests in a powerful stream of water(It's basically an aoe attack) because Nuadha was a war god associated with the element of water. It might be worth noting that Aillen was associated with fire, so.... yeah. Type advantage.
(And yeah, I know that Aillen was actually one of the sidhe, but FGO calls him an 'evil divine spirit' so I'm going with that.)
Inventory/Companions: Just his spear and his armor.And his winning personality.
Choice: Can I ask for an RNG between Witch, Merrow, and Vampire? Reasons for each are below. And I apologize for my horrible indecisiveness.
Reason:
Witch: Honestly this appealed to me for two reasons: first, it's easier to keep track of than monster which comes with a lot of changes and I will be the first to admit that I am bad at tracking things like that.
But the second reason is that magic like this is something Fionn is likely to explore. He did learn some basic magecraft in his life but it wasn't something he specialized in. But with his noble phantasms gone he'll have to rely on this against the Cwyld. And he doesn't really do things halfway. He'll experiment, he'll push himself. Probably unwisely.
No, definitely unwisely. It will eventually blow up in his face and cause a big mess. And that's always fun. Plus it's a way to try to push him into realizing that his choices have consequences. As a monster, he could safely blame the transformation for a lot of things.
Merrow: This one is because of an association in his legend with water and fish. His grandfather was a god associated with water, and the whole salmon of knowledge thing is one of his better known stories. And mer!Fionn is just kind of awesome.
Vampire: This is mostly the appeal of taking someone who is just so bright and vibrant and making them into a creature of the night. Always a good time. The weakness leading up the initial death will be hard for him to take as well. And having to drink blood to live will really bother him because Fionn is, despite his flaws, a really good guy. He spent much of his life trying to help and save innocent people. Being forced to harm them will be something of an existential crisis.
Sample: TDM
Name: Ket
Age: Well over 18
Contact:
Other Characters: none
Character Information
Name: Fionn Mac Cumhaill
Canon: Fate/Grand Order
Canon Point: Post Agartha
Age: Servants are typically summoned in the prime of their life, so Fionn is probably in his mid twenties physically. He has all the memories up until his death, but the game does mention that his mentality is probably closer to his younger self.
History: Here is the grand order version. But it's tough to separate servants from their legends, so check here for that.
Personality:
Fionn is complicated character, and like most Fate servants, can't really be properly separated from his legend. Oblique references are made to his stories in a lot of his dialogue, so those events have definitely shaped his personality. So I'm definitely going to reference those same events here alongside his actual appearances in Grand Order. Luckily, they don't really contradict each other. Anyway, I've boiled it down to a few main points.
Fionn is a hero.
Fionn is a disaster for a lot of reasons which we'll be getting to in a minute but it's important to remember that, first and foremost, he's a hero. At his core he's a good person who is genuinely invested in helping others, protecting the innocent, defeating evil, etc. Of course, like any good mythic hero, he's brash, courageous, and probably far too optimistic. He's also fairly charismatic. Despite the general reaction of ' ugh, Fionn' that is usually sparked by any prolonged interaction, his upbeat and friendly attitude still manages to draw people to him. He enjoys a good adventure and a good fight, especially if it's with a challenging opponent. Sure, he really wanted to prove his worth as a warrior and save the people who were menaced by Aillen every year, but how many chances do you get to fight an evil divine spirit one on one?
His many conquests also included a demonic boar, a horse from the underworld, and even the god Nuadha. And of course various invaders and monsters were repelled by Fionn and his knights over the course of his life. Interestingly though, he's entirely less self important than you might expect from someone with that kind of resume. In his interlude, Fionn is quick to assure Mash that the knights of Fianna would have accomplished those feats with or without him. They're the guardians of Erin, after all. And while he certainly does have a lot of pride, he has no issue with following or serving another, whether the high king of Ireland or the master who summoned him. In his own words, as long as he can 'work for the good of the innocent' he has no complaints.
Fionn takes things at his own pace.
Fionn is the sort of person who can be hard to keep up with. He's loud and overbearing, often being the center of attention without really trying. It takes a stunning lack of self awareness to casually inform people how gorgeous you are, but Fionn manages to do that regularly without a hint of irony or shame. And while usually agreeable and cooperative, he definitely has selective hearing when it comes to people disagreeing with him or pointing out obvious flaws in his logic. Not that anything he says is likely to involve logic, or even common sense. Honestly when Fionn isn't using the salmon's knowledge, he's kind of an airhead.
Also energetic and overconfident, Fionn makes decisions quickly and without much thought. Actually he doesn't put much thought into anything he does and tends to just trust his instincts. His interlude has him traveling to a remote location, and dragging his master and Mash into it, solely on the feeling that something was happening there. He also likes to tease people but his teasing frequently dips into the realm of insensitive. In most cases this is not malicious, he just doesn't think before he speaks. It doesn't help that he has trouble knowing when to stop making snarky comments and take things seriously.
Fionn is really bad with women.
It might not seem like this should deserve its own category, but his troubles involving women are really central to his character. He's basically famous for having 'bad luck with women.' If you ask him, he'll wax poetic about his own tragic beauty that has led to so many unfortunate circumstances. But a lot of it is really just his own fault. First, Fionn is actually an incorrigible flirt, who doesn't have anything resembling a mouth filter. If there's a pretty girl present, he's making a pass at her. Not a good one, mind you. His usual opener can be boiled down to 'you're beautiful, I'm beautiful, let's get married.' Anyone with an ounce of common sense could tell you that will basically never work. He's also usually not taken very seriously, and is pretty easily brushed off, which he's actually pretty good natured about.
Fionn was married several times in his life, and a lot of them ended poorly in one way or another. His first wife, Sadhbh, and the whole debacle with Grainne are easily the most significant. Sadhbh was taken from Fionn by an evil druid who turned her into a deer. He never found her, although he did eventually recover his son. This is significant for two reasons. First, this one wasn't his fault. He didn't make any bad choices or do anything to cause this. He was only away from home in the first place to defend the land from invaders. Which was kind of his job. Second, he spent seven years searching for her. For someone who acts as fickle and flirtatious as Fionn, the fact that he searched for Sadhbh for that long is a true testament to how much he loved her. He even earned himself a curse from a beautiful fairy he met during his search for basically ignoring her advances because he was so focused on finding his lost love.
Eventually he was forced to move on, but it doesn't really seem like he ever did. He was married several times after that, but the stories don't place much weight on any of those relationships. And, in Grand order, Fionn never references any of his other wives. Only his first wife and Grainne merit a mention. It's obvious that he never quite got over Sadhbh, and it's not much of a stretch to realize that he's still seeking to fill the void left by her loss. As I mentioned before, his usual flirtations jump to the subject of marriage very quickly. Yeah, that is a very misguided way to deal with loss and pain, but Fionn is also a master of self deception when it comes to his own emotions. But that's better addressed regarding Grainne, which is more relevant to my final point.
Loyalty is very important to Fionn.
If asked about dislikes in Grand Order, Fionn has this to say: 'I don't really hate anything... Oh, but betrayal is never good. A person must not betray the trust of another.' Loyalty is something he values highly and betrayal is the thing he hates the most. This also likely comes from his past. As a youth, he was passed around from one lord to the next after each one discovered his identity and decided they didn't want to deal with his father's enemies. How well he'd served them up to that point never mattered. And, near the end of his life, his rage when the high king betrayed the Fianna sparked an especially bloody war that was final nail in coffin for his knightly order. Fairly, he had good reason to be mad. The new king decided not only to refuse to give the already agreed upon tribute but to kill the man sent to collect it in cold blood.
But probably the most significant betrayal of his life, the one that still haunts him, was Diarmuid and Grainne running away together. The reason this one was so hurtful to him was not because he'd lost yet another wife, but rather because the person who took her away was a trusted friend. Diarmuid was first among his knights, one of his dearest friends and someone he would have trusted with his life. To have such a person suddenly betray his trust hurt more than he's willing to admit. And yeah, there were a lot of extenuating circumstances, but that doesn't make the breach of trust any less painful. Even after he ostensibly forgave the couple, those negative feelings of betrayal and resentment quietly festered despite his best efforts to pretend they didn't exist.
This is what culminated in allowing Diarmuid to die when he could have easily saved him, which added guilt and regret to the pile of negative emotions that are not to be acknowledged. Of course refusing to acknowledge something does not mean it isn't there, and these bottled emotions often bubble to the surface in the form of biting or sarcastic comments that border on being outright cruel. Generally aimed at Diarmuid and frequently mentioning Grainne because he clearly needs to reminded again how everything fell apart. And when called on it, Fionn inevitably plays it off as a joke. Because if he doesn't, he might have to deal with his emotions like an adult and we can't have that.
Abilities & Skills: Fionn is a very skilled fighter, has been trained in druidic magic, and is a capable tactician. He's also skilled in hunting and fishing. For... whatever that's worth. Servants are also just generally faster, stronger, and tougher than humans.
And it's a video game, so the characters receive stat spreads. Fun.
Here's Fionn's:
Strength: B+ Endurance: B Agility: A+
Mana: C Luck: C NP: B+
And they get these neat special powers based on their legends called noble phantasms. Fate verse has crazy names for everything so strap in.
Fintan Finegas: Biting the Thumb Swelling with Wisdom
Fionn is smarter when he sucks his thumb.
That is not a joke.
When Fionn was young he spent some time learning from a sage called Finegas (or Finn Eces or Finnegas depending on the source) who had been trying for years to catch the salmon of wisdom, a magic fish that would bestow all the world's knowledge to whoever ate it. He finally does, but then orders Fionn to cook it while he wanders off for no good reason. While he's cooking it, Fionn burns his thumb on the fish and immediately sticks it into his mouth. There is oil from the fish on his thumb, which means he gets the knowledge. Finegas returns to discover this, and decides that Fionn might as well just eat the whole thing. But because of the circumstances, Fionn can only access the salmon's knowledge while sucking his thumb.
Uisce Beatha: O' Life Scooped with These Hands
When Fionn scoops up water with both hands, the water will take in healing properties. Wounds will close, poison will be cleansed, etc. Assuming he doesn't let the water slip through his fingers. Two or three times in a row...
Mac an Luin: Undefeated Violet Flower
This is the spear he used to defeat the evil divine spirit Aillen, and in addition to negation mental status effects, it can channel the power of Nuadha. This manifests in a powerful stream of water(It's basically an aoe attack) because Nuadha was a war god associated with the element of water. It might be worth noting that Aillen was associated with fire, so.... yeah. Type advantage.
(And yeah, I know that Aillen was actually one of the sidhe, but FGO calls him an 'evil divine spirit' so I'm going with that.)
Inventory/Companions: Just his spear and his armor.
Choice: Can I ask for an RNG between Witch, Merrow, and Vampire? Reasons for each are below. And I apologize for my horrible indecisiveness.
Reason:
Witch: Honestly this appealed to me for two reasons: first, it's easier to keep track of than monster which comes with a lot of changes and I will be the first to admit that I am bad at tracking things like that.
But the second reason is that magic like this is something Fionn is likely to explore. He did learn some basic magecraft in his life but it wasn't something he specialized in. But with his noble phantasms gone he'll have to rely on this against the Cwyld. And he doesn't really do things halfway. He'll experiment, he'll push himself. Probably unwisely.
No, definitely unwisely. It will eventually blow up in his face and cause a big mess. And that's always fun. Plus it's a way to try to push him into realizing that his choices have consequences. As a monster, he could safely blame the transformation for a lot of things.
Merrow: This one is because of an association in his legend with water and fish. His grandfather was a god associated with water, and the whole salmon of knowledge thing is one of his better known stories. And mer!Fionn is just kind of awesome.
Vampire: This is mostly the appeal of taking someone who is just so bright and vibrant and making them into a creature of the night. Always a good time. The weakness leading up the initial death will be hard for him to take as well. And having to drink blood to live will really bother him because Fionn is, despite his flaws, a really good guy. He spent much of his life trying to help and save innocent people. Being forced to harm them will be something of an existential crisis.
Sample: TDM